BLACK PANTHER: WAKANDA FOREVER
Marvel Studios asked our team at Perception to conceptualize the advanced technology for Wakanda for their newest film, Black Panther: Wakanda Forever. Our teams spent 2 years collaborating on Black Panther: Wakanda Forever, designing, building and visualizing technology that has progressed from the technology we crafted for Black Panther. We contributed a range of new designs, from HUDs and smart screens to interfaces and holograms. I worked with the team at Perception Black Panther: Wakanda Forever on Marvel Studios' Black Panther: Wakanda Forever to help animate some UI features for the film. This page features segments pulled directly from Perception's Black Panther: Wakanda Forever Technology Design case study Black Panther: Wakanda Forever to show some of the shots I contributed to.
RESEARCHING THE FUTURE
With every film we work on, we always conduct detailed research into the tech we are creating. Everything is based on real-world advancements and possibilities. While our work for Black Panther was heavily based in sound and acoustic levitation, our contributions to Black Panther: Wakanda Forever focused on light and how that light-based UI could be manipulated.
One aspect we heavily researched was how to potentially give screens dimension. Screens are typically flat, but we studied how a screen could be perceived as a container. From the front, the information would be perfectly visible, but how would that information be seen if the viewer was standing to the side of the screen. Since screens are so prominent throughout this film, we researched different ways for these screens to operate.
GRIOT'S MAP
One of Griot’s most notable features is the map display. In an urgent search to locate Shuri and her Kimoyo Beads, Griot enters “map mode”, displaying a map while also calling Agent Ross. The appearance of Griot’s map and call feature would pair with the look of Griot itself. As we ran through design choices for Griot, we experimented with how the map could appear.
Our final design puts the map in the center of Griot’s main circle. This allows Griot to naturally zoom in on the map and pinpoint location destinations of items or people. The call feature is also smaller and dedicated to the edges of Griot’s circle, highlighting the map as the more prominent feature.
IRONHEART BLUEPRINT
Along with research, the screens are also used to help Riri Williams build her Ironheart suit. Our team crafted the build of the Ironheart suit and the supporting calculations. Since Riri is an engineer, we designed her screen to feel more like a structured blueprint, rather than the range of graphs and charts of Shuri’s screens.
MIDNIGHT ANGELS SCREEN
Shuri’s smart screens are not only used for calculations and active research, but they can also be used for informative displays. The build up to the premier of the Midnight Angels is an important plot point throughout the film, appearing on the screens in Shuri’s lab.
Our team designed the supporting UI widgets that appear around the suit figure, sharing critical analysis and information.
NAKIA'S DRONE HUD
On a rescue mission for Shuri, Nakia takes remote control of an underwater drone ship using her Kimoyo Beads. Mimicking the look and function of the Kimoyo Bead hologram UI, the HUD of this drone is designed around pinpointing location and search and rescue.
ROYAL TALON
Another one of our contributions that we revisited in Black Panther: Wakanda Forever was the Royal Talon, a critical ship in Wakanda’s fleet. Taking another step away from Vibranium Sand, as was used in the navigational sand basin in Black Panther, our team conceptualized various light-based elements to the Royal Talon.
These light-based elements are used for several features inside of the Royal Talon, such as the UI and flight control holograms used by Okoye as the ship enters Wakanda. These holograms allow for an interactive and precise flight to pilot the ship through the barriers of Wakanda.
SUNBIRD HUD
Another HUD we contributed was the HUD of the ship that Shuri flies while attacking Namor, the Sunbird. This HUD is orange and white, following the design language of the technology in Shuri’s lab and the HUDs of other ships, such as the Royal Talon.
CONCLUSION
Conceptualizing and designing the technology of Wakanda for Black Panther: Wakanda Forever was an incredible 2 year collaboration between our team at Perception and the team at Marvel Studios. It was a creative challenge to take all of the technology we crafted for Black Panther and elevate it to new heights in Black Panther: Wakanda Forever. Our team enjoyed revisiting the culture and the world of Wakanda in our tech design and in the end title sequence that we crafted to honor Chadwick Boseman and T’Challa. You can learn more about how we filmed and designed the end title sequence for this film in our Black Panther: Wakanda Forever Title Sequence case study.